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TitleDogs Of War
TagsDagger Unrest Armed Conflict Leisure
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Total Pages8
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Page 1

Welcome to the second part of Dogs of War, a get-you-
by army list for veteran gamers who have existing

armies from the last edition of Warhammer. This
month Alessio describes the Regiments of Renown –

daring sell-swords, infamous the world over, who
will fight for any army in the known world…

2

REGIMENTS OF RENOWN
By Alessio Cavatore

I
n this second article I’ve collected all
the named regiments that we have
published in the past. Let’s call them

Regiments of Renown (RoR), to
distinguish them from the normal units
you can find in the basic Dogs of War
army list (WD 251). Of course you can
field these models as normal Dogs of

War, but with the rules included in this article, you now
have a chance of fielding these special versions of the
basic mercenary troops. Unfortunately we did not have
enough space to include the colourful background that
Nigel Stillman and other authors have written for these
regiments. These great stories can still be found in the
Dogs of War army book of the fifth edition of Warhammer
and in various Whte Dwarf articles. I am sure that our
Mail Order Trolls will be more than happy to help you
find the background you are interested in.

In what respect are they special then? Well, first of all
these regiments have a name, they have one or more
unique characters leading them and often have special
rules or equipment that differentiate them from the
norm.

All named models in a Regiments of Renown count as
characters in the game. These characters cannot leave
their unit (unless specified), but they do not use up any
of the character slots from the army lists (unless
specified). If the characters have different equipment
than the rest of the rank and file, this is clearly listed in
the Equipment list. Note that, regardless of their
Leadership value, these characters can never be an army’s
General.

In some cases, such as the Birdmen of Catrazza or the
Giants of Albion, these regiments are absolutely weird and
quite entertaining, and I tried to keep them only as part
of the Dogs of War armies for the sake of game balance.

REGIMENTS FOR HIRE
In the next few pages, you will find all the information
you need to field Regiments of Renown in your
Warhammer battles.

For Hire. This paragraph states which armies the
regiment can fight for and its position (Core, Special,

Page 2

3

VESPERO’S VENDETTA
For Hire: Vespero’s Vendetta can be
hired as a Core Unit in Dogs of War
armies. Alternatively, they can be hired
as a Rare Unit in other Warhammer
armies, except Bretonnia.

Points: Vespero and four duellists cost
a total of 125 points. This is the
minimum size of unit you can hire.
The regiment may be enlarged by
adding extra models at a cost of +10
points each.

M WS BS S T W I A Ld
Vespero 4 6 5 4 4 2 6 3 8
Duellists 4 4 3 3 3 1 4 1 7

Unit size: 5+

Equipment: Two hand weapons, throwing knives and cloaks (see
below).

SPECIAL RULES
Skirmish: Duellists are expert street fighters used to dashing
through the narrow alleys of Tilean cities and fighting as
individuals. Vespero’s Vendetta therefore skirmish as described in
the Warhammer rulebook.

Cloak & Dagger: The duellists are armed with two hand
weapons – a sword and a dagger. Duellists also carry a cloak
which is draped over the dagger arm and used to parry
opponent’s weapon thrusts in hand-to-hand combat. The
duellists therefore have a 6+ armour save in hand-to-hand
combat.

MAGIC ITEMS
Grimacing Death Mask (Enchanted item)
The mask, which represents the grimacing face of death, is the last
thing Vespero’s duelling opponents see before they meet their
sudden end. To represent the scarifying effect of the mask,
Vespero causes fear in the enemy.

GIANTS OF ALBION
For Hire: Hengus and the Giants of Albion can be hired in Dogs
of War armies and they count as two Rare Units. No other
Warhammer army can hire them, sorry!

Points: Hengus, Cachtorr and Bologs cost a total of 450 points.

M WS BS S T W I A Ld
Hengus 4 3 3 3 3 2 3 1 7
Bologs 6 3 3 6 5 5 3 S 6
Cachtorr 6 3 3 6 5 5 3 S 6

Unit size: Huge!

Equipment: Both Giants and Hengus are armed with a hand weapon.

Magic: Hengus the Druid is a level 1 Wizard and always uses the
Lore of Beasts.

SPECIAL RULES
Oggum Staff: Hengus has an Oggum Staff, which is a special kind
of magic item made by the Druids of Albion. Not only do the
Oggum marks on the staff endow the bearer with power over
Giants to make them serve him, but they also protect the owner
from harm. To represent this, as long as the Giants are within 6"
of Hengus, they may use his Leadership value. In addition,
Hengus has a Ward save of 4+.

Independent Models: Hengus, Cachtorr and Bologs are

Page 3

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PIRAZZO’S LOST LEGION
For Hire: Pirazzo’s Lost Legion can be hired
as a Core Unit in Dogs of War armies.
Alternatively, they can be hired as a Rare
unit in other Warhammer armies, except
Bretonnia and Vampire Counts.

Points: Pirazzo and four troopers including
Standard Bearer and Musician (these five
models are armed with crossbows), plus
five troopers armed with pike, cost a total of
160 points. This is the minimum size of unit

you can hire. The regiment may be increased by adding extra
crossbowmen to the first rank at a cost of 9 points each and extra
pikemen to the rear ranks at a cost of 10 points each.

M WS BS S T W I A Ld
Pirazzo 4 5 5 4 4 2 5 3 8
Crossbow 4 3 3 3 3 1 3 1 7
Pike 4 3 3 3 3 1 3 1 7

Unit size: 10+

Equipment: Pike or crossbow (see special rules below) and light
armour. Pirazzo is equipped with a hand weapon, crossbow and
light armour.

SPECIAL RULES
Mixed formation: The first rank of Pirazzo’s unit is always made
up of crossbow-armed figures, all Crossbowmen must be placed in
the first rank. The second and following ranks are made up
entirely of Pikemen. During the game, remove casualties from the
back as normal, it is assumed that pike-armed models step forward
and discard their pikes to pick up the crossbows of the fallen first
rankers. Only when all the pikemen have been killed, can
casualties can be taken from the Crossbowmen in the first rank.

DOGS OF WAR

No, no they didn’t look dangerous, more likea bunch of rich kids out to show off in
their new armour. Very flashy they were, all
gems and silk. We’ll have a bit of fun, we
thought. Easy pickings. we thought. Well anyone
can make a mistake. Poor old Captain Malvino,
last mistake he ever made...

Overheard in the Pig and Whistle, Marienburg

RICCO’S REPUBLICAN GUARD
For Hire: Ricco’s Republican Guard can be hired as a Core Unit
in Dogs of War armies. Alternatively, they can be hired as a Rare
Unit in other Warhammer armies, except Bretonnia.

Points: ‘Ragged’ Ricco plus nine pikemen, including a Standard
Bearer and Musician, cost a total of 180 points. This is the
minimum size of unit you can hire. The regiment may be enlarged
by adding extra Pikemen at a cost of 12 points each.

M WS BS S T W I A Ld
Ricco 4 5 5 4 4 2 5 3 8
Pikemen 4 4 3 3 3 1 3 1 7

Unit size:

Page 4

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DOGS OF WAR

VOLAND’S VENATORS
For Hire: Voland’s Venators can be hired as a Core Unit in Dogs
of War armies. Alternatively, they can be hired as a Rare Unit in
other Warhammer armies, except Bretonnia.

Points: Voland and four Venators cost a total of 195 points
including a Standard Bearer and Musician. This is the smallest
unit you can hire. The regiment may be enlarged by adding extra
models at a cost of 24 points each.

Profile M WS BS S T W I A Ld
Voland 4 5 5 4 4 2 5 3 8
Venators 4 4 3 4 3 1 3 1 8
Warhorse 8 3 0 3 3 1 3 1 5

Unit size: 5+

Equipment: Hand weapon, lance, heavy armour, shield, barded
warhorse.

THE ALCATANI FELLOWSHIP
For Hire: The Alcatani Fellowship can be hired as a Core Unit in
Dogs of War armies. Alternatively, they can be hired as a Rare Unit
in other Warhammer armies, except Bretonnia.

Points: Roderigo Delmonte plus nine pikemen, including a
Standard Bearer and Musician, cost a total of 125 points. This is
the minimum size of unit you can hire. The regiment may be
enlarged by adding extra pikemen at a cost of 9 points each.

M WS BS S T W I A Ld
Roderigo 4 4 4 4 3 2 4 2 8
Pikemen 4 2 2 3 3 1 3 1 7

Unit size: 10+

Equipment: Pike and light armour. Roderigo is equipped with
two hand weapons and heavy armour.

MARKSMEN OF MIRAGLIANO
For Hire: The Marksmen of Miragliano can be hired as a Core
Unit in Dogs of War armies. Alternatively, they can be hired as a
Rare Unit in other Warhammer armies, except Bretonnia and
Skaven.

Points: Maximilian and nine Marksmen cost a total of 180 points
including a Standard Bearer and Musician. This is the minimum
size of regiment you can hire. The regiment may be enlarged by
adding extra models at a cost of 11 points each.

Profile M WS BS S T W I A Ld
Maximilian 4 5 5 4 4 2 5 3 8
Marksmen 4 3 4 3 3 1 3 1 7

Unit size: 10+

Equipment: Hand weapon, light armour and crossbow.

FOR HIRE!
The MARKSMEN of MIRAGLIANO, famed victors
at Schipdorf and Vlent, seek new employ. No task too
arduous, no foe too dire. Every man able to pierce a

coin at 300 paces!

Ask for Captain Damark at the sign

Page 5

DOGS OF WAR

ASARNIL THE DRAGONLORD
For Hire: Asarnil the Dragonlord can be hired as a Rare Unit in
Dogs of War armies. Note that he will take up one of your
characters slots as well as the Rare Unit slot. Alternatively, he can
be hired as a Rare Unit (and he will in this case take two
characters slots as well!) only in the following Warhammer
armies: High Elves, Wood Elves, Empire, Lizardmen.

Points: Asarnil and his mighty Dragon Deathfang cost a total of
460 points.

M WS BS S T W I A Ld
Asarnil 5 7 4 4 3 2 7 4 9
Deathfang 6 6 0 6 6 6 3 5 8

Unit size: Massive!

Equipment: Hand weapon, lance, heavy armour and shield. He
rides Deathfang, the Dragon.

SPECIAL RULES
Deathfang. Asarnil’s loyal Dragon is a large target, can fly, causes
terror and has a S4 Breath Weapon (see the Warhammer rulebook
for the appropriate rules).

In addition, if rolling on the Monster Reaction chart for Deathfang
add +1 to the dice score. If you roll a 6 then you may choose any
result you wish.

MAGIC ITEMS
Amulet of Dragonheart (enchanted item)
This amulet was one of the potent artefacts made by Caledor the
Dragontamer for the Elven Dragon Princes. It is said that the
gleaming gem hanging around Asarnil’s neck is a stone found at
the heart of a mountain, blessed by Caledor the Dragontamer
himself.

The dazzling light of the Amulet of Dragonheart makes the shape
of Asarnil and his Dragon appear blurry and vague, as if glanced
through a haze. All missile attacks against Asarnil and his Dragon
suffer a -1 to hit penalty.

OGLAH KHAN’S WOLFBOYZ
For Hire: Oglah Khan’s Wolfboyz can be hired as a Special Unit in
Dogs of War armies. Alternatively, they can be hired as a Rare Unit
in other Warhammer armies, except Bretonnia, Empire, Dwarfs,
High Elves and Wood Elves.

Points: Oglah Khan and five Hobgoblin Wolfboyz including the
Standard Bearer and a Horn Blower cost a total of 190 points. This
is the minimum size regiment you can hire. The size of the
regiment may be increased at a cost of +15 points per additional
Hobgoblin.

M WS BS S T W I A Ld
Oglah Khan 4 5 4 4 4 2 3 3 7
Hobgoblin 4 3 3 3 3 1 2 1 6
Giant Wolf 9 3 0 3 3 1 3 1 3

Unit size: 6-20

Equipment:

Page 6

DOGS OF WAR

TICHI HUICHI’S RAIDERS
For Hire: Tichi-Huichi’s Raiders can be hired as a Rare Unit in
Dogs of War armies. Alternatively, they can be hired as a Rare Unit
in other Warhammer armies, except Bretonnia, any Chaos, Chaos
Dwarfs, Skaven, Vampire Counts and Khemri.

Points: Tichi-Huichi and five Skink Cold One Riders including a
Standard Bearer and Musician cost 250 points. This is the
minimum unit you can hire. The regiment may be increased by
adding more Skink Cold One Riders at +22 points each.

M WS BS S T W I A Ld
Tichi-Huichi 6 4 4 4 3 2 5 3 7
Gt.Crested Skink 6 2 3 3 2 1 4 1 6
Cold One 8 3 0 4 4 1 1 2 3

Unit size: 6-20

Equipment: Hand weapons, spears, scaly skin (counts as light
armour) and shields.

SPECIAL RULES
Cold-Blooded: Skinks are cold-blooded and slow to react to
psychology. Roll three dice when testing against Leadership and
choose the two lowest scores.

Cold Ones: Cold Ones cause fear, are subject to stupidity, and
give their riders +2 to their Armour saves in place of the usual +1
for mounted troops.

Blessed by the Old Ones: Tichi-Huichi and his Skink Cold One
Riders enjoy the special favour of the Old Ones. They belong to a
portentous spawning, brought forth for a mission devised untold
millennia ago, and consequently a mysterious aura of protection
pervades the regiment. To represent this, hand-to-hand
opponents will never pursue Tichi-Huichi’s Raiders if they beat
them in combat. A strange, tropical fatigue descends on the foe,
securing Tichi-Huichi’s chance to get away and live to fight
another day.

LONG DRONG’S
SLAYER PIRATES

For Hire: Long Drong’s Slayer Pirates can be hired as a Special
Unit in Dogs of War armies. Alternatively, they can be hired as a
Rare Unit in other Warhammer armies, except Bretonnia, Chaos
Dwarfs, Wood Elves, High Elves and Orcs & Goblins.

Points: Long Drong Slayer plus nine Dwarf pirates including a
Standard Bearer and Drummer cost a total of 195 points. This is
the minimum unit you can hire. The regiment may be increased
up to a maximum of 30 models at a cost of 12 points for each
additional model.

M WS BS S T W I A Ld
Drong 3 6 4 4 4 2 4 3 10
Pirates 3 4 3 3 4 1 3 1 9

Unit size: 10-30

Equipment:

Page 7

BRONZINO’S GALLOPER GUNS
For Hire: Bronzino’s Galloper Guns can be hired as a Rare Unit
in Dogs of War armies. Alternatively, they can be hired as a Rare
Unit in other Warhammer armies, except Bretonnia.

Points: Master Gunner Bronzino and one galloper gun team cost
a total of 165 points. This is the minimum size of unit you can
hire. You may buy extra galloper gun teams at a cost of +100
points per gun team. Each extra team counts as an extra Rare
choice.

M WS BS S T W I A Ld
Bronzino 4 5 5 4 4 2 5 3 8
Warhorse 8 3 0 3 3 1 3 1 5
Crew 4 3 3 3 3 1 3 1 7
Gun 8 – – – 6 2 – – –

Unit size: Each gun has a crew of three, one crewman rides a
warhorse.

Equipment: Hand weapon. Bronzino is equipped with a hand
weapon and heavy armour. He rides a warhorse.

SPECIAL RULES
Cannon Rules
Bronzino’s light guns follow the rules for cannons (the smaller
kind) found on page 122-123 of the Warhammer rulebook. The
following exceptions apply:

Small Calibre: The maximum range you can guess is 24”. The
shots are Strength 7, D3 wounds, no armour save.

Rapid Movement: The galloper gun is harnessed to a warhorse
ridden by one of the gunners. This enables the gun and its entire
crew to move 8" (the remaining crew are assumed to jump on the
harness and hitch a lift).

The galloper guns may march move.

If the galloper gun is charged, the crew may hold or flee. If they
flee, the gun is assumed to be limbered up immediately without
any movement penalty. If the gun and crew are caught they are
destroyed.

Close combat: The crew fight in hand-to-hand combat as normal,
the mounted gunner fights as normal from horseback.

Deployment: The guns are deployed as separate teams, each gun
and its crew operating as an independent unit. Bronzino must be
deployed together with one team, but he can then ride from one
team to another or operate on his own as a separate Hero. When
he joins a team, he follows the normal rules for characters joining
war machines (see page 118 of the Warhammer rulebook).

BRAGANZA’S BESIEGERS
For Hire: Braganza’s Besiegers can be hired as a Core Unit in
Dogs of War armies. Alternatively, they can be hired as a Rare Unit
in other Warhammer armies, except Bretonnia and Skaven.

Points: Braganza and nine Besiegers cost a total of 195 points
including Standard Bearer and Musician. This is the minimumsize
of unit you can hire. The regiment may be enlarged by adding
extra models at a cost of +12 points each.

Profile M WS BS S T W I A Ld
Braganza 4 5 5 4 4 2 5 3 8
Besiegers 4 3 3 3 3 1 3 1 7

Unit size: 10+

Equipment: Hand weapon, crossbow, heavy armour and pavise.
Luca Braganza is equipped with a hand weapon, crossbow and
heavy armour.

SPECIAL RULES
Pavise: A pavise is a large shield which each Crossbowman can

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