Download Macross 2050 RPG: Sourcebook 2 - Protoculture PDF

TitleMacross 2050 RPG: Sourcebook 2 - Protoculture
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Total Pages150
Table of Contents
                            Sourcebook 2
Protoculture

About this book
Chapters
	Chapter 1 – They Were Protoculture
		Character Creation
		Politician
		Bio-Engineer
		Mechanical Engineer
		Stellar Republic Citizen
		Officer
	Chapter 2 – Zentraedi Series
		STR	Dmg	EV
			Culture Shock
			Culture Addiction
			Battle Tactics
			Rank Structure
			Character Creation
			Skills
		Basic Program			High Command Program
			Mecha Pilot Notes
		Soldier/Infantry Program
		Special Operations Program
		Officer Program
		Records Officer (Scientist) Program
		Command Officer Program
		Meltran Ace Pilot Program
			Starting Equipment
	Chapter 3 – Zentraedi Technology
Known Automated Satellite Factories
	Zentran
	Meltran
	Zentraedi Technology
Missiles
Battle Pod Leg Servos
	MA Bonus	Cost	Spaces/Leg
Armor
Inertial Dampening System
Bitoqua Automatic Attack Drone
Techno-Organic Components
	Zentraedi Mecha
	Esbeliben Regult Series
	Flemenmik Nousjadeul-Ger
	Flemenmik Nousjadeul-Ger Officer Power Armor
	Raulon-Ve Fighter Pod
	Recovery Pod
	Reglemo-Ger Power Armor
Resoquomi Heavy Command Pod
	Roiquonmi Glaug Officer’s Pod
	Queadlunn-Ger Tactical Power Armor
	Queadlunn-Rau Meltrandi Power Armor
	Queadlunn-Rau Meltrandi Power Armor – Chlore Type
	Queadlunn-Yau Assault Power Armor
Taug Artillery Pod
Waroster Heavy Command Pod
	Zentran Mecha
Raulon-Ve Fighter Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Esbeliben Regult Tactical Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Ectromelia Del Regult Tactical Scout Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Zer Regult
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensor	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Roiquonmi Glaug Officer’s Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Glaug Eldare Armored Vehicle
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Exa-Glaug Officer’s Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Gilouza-Fre Officer’s Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Nousjadeul-Ger Officer’s Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Logran Low Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP        Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Queadlunn-Ger Tactical Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Queadlunn-Yau Assault Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Reglemo-Ger Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Taug Artillery Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Waroster Heavy Command Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Recovery Pod
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
		Meltran Mecha
		Cigno-Mul Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
		Magzemig-La Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
		Queadlunn-Nona
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
		Queadlunn-Rau
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
		Queadlunn-Rau Chlore Custom
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
		Shellcair-Gar Power Armor
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
		Special Mecha and Drones
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Bitoqua Automatic Attack Drone Type I
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Bitoqua Automatic Attack Bit Drone Type II
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Automated Weapons Platform
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
Zentraedi Army Battalion
Battalion Breakdown
Zentraedi Military Force – Space War I
	February 2010
	February 11, 2010 (1100 Earth Standard Time)
	February 11, 2010 (1127 Earth Standard Time)
Zentraedi Uniforms
Meltran Flight Suit
Laser Pistol
Laser Rifle
	Assault Rifle
	Light Armor
Heavy Armor
Techno-Organic Components
Mecha Override Control
Radio/Radar Interference Network
Hyperspace Communications System
Automated Medical Facilities
Bio-Scan Chamber
Science Facilities
Cross Fold System
Internal Sensors
Nutrition & Water Dispensers
Meltran Modular Construction
	Zentran Capital Ships
	Meltran Capital Ships
	Fulbtzs-Berrentzs Fleet Command Base
	Golg Gants Charts Heavy Attacker
	Laplamiz Fleet Command Base
	Meltrandi Carrier / LST
Meltrandi Fast Patrol Ship
	Meltrandi Flagship
	Meltrandi Gunship
	Meltrandi Heavy Frigate
Meltrandi Scout Ship
Meltran Troopships can still be found throughout the galaxy making up large portions of Meltran Fleets ferrying Queadlunn-Rau Power Armors from battlefront to battlefront.
Nupetiet Vergnitzs-bis Flagship
Octy-Gundoula Flagship
Queadol-Magdomilla Command Ship
Quel-Quallie Theatre Scout Pod
Quitra Queleual Troop Carrier (LST)
Reentry Pod
	Rin Nadow Lojm Monitor
Salan Scout Ship
Thuverl Salan Destroyer
Zentraedi Transport (Launch Type II Shuttle)
Zentraedi Troop Transport
	Zentraedi Vessels
Fulbtzs-Berrentzs Mobile Command Base
	COST: 153,997,760 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Golg Gants Charts
	COST: 176,608 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Gragleb-Wovfl Medium Battleship
	COST: 2,095,587 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Nupetiet Vergnitzs-bis
	COST: 5,656,032 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Nupetiet-Volgrol Medium-Scale Battleship
	COST: 2,032,003 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Octy-Gundoula Flagship
	COST: 1,830,227 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Queadol-Magdomilla
	COST: 2,847,665 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Quedol-Telvwo Carrier (LST)
	COST: 1,221,022 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Quel-Quallie Theatre Reconnaissance Pod
	COST: 8250 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Escape Capsule
	Bays
	Multipliers
Quiltra Queleual
	COST: 3,781,663 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Reentry Pod
	COST: 68,520 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Rin Nadow Lojm
	COST: 1,523,068 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Salan
	COST: 316,134 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Spiral Nebula Class Mobile Command Base
	COST: 173,678,560 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Thuverl Salan
	COST: 1,624,651 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Zentraedi Type II Shuttle
	COST: 229,098 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Zentraedi Troop Carrier
	COST: 21,440 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Meltran Battleship
	COST: 2,050,157 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Meltran Carrier
	COST: 1,227,628 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Meltran Flagship
	COST: 2,297,898 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Meltran Gunship
	COST: 2,167,197 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Meltran Heavy Frigate
	COST: 1,271,190.2
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Meltran Command Base
	COST: 106,233,576 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers: MA 0.5 (x-0.2), Space Fold (x1.0), Crew Grade A (x1.0)
Meltran Scout
	COST: 345,144.8 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Meltran Troopship
	COST: 907,801 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
	Chapter 4 – Evil Series
Stats and Powers
General Protodeviln Abilities and Traits
Major Protodeviln Abilities
	Evil Series (pre-possessed)
		AFOS
		Kills
		Abilities
	Minor Protodeviln
		Sivil
			Kills
			Abilities
		Gavil
			Kills
			Abilities
		“Gleg”
			Kills
			Abilities
				Major Protodeviln
		Glavil
			Kills
			Abilities
		Gigile
			Kills
			Abilities
		Valgo
			Kills
			Abilities
		Zomd & Goram
			Kills
			Abilities
				Master Protodeviln
		Gepernich
			Kills
			Abilities
				Gavigula
	Chapter 5 – Varauta Empire
		Early Varauta – suffers a –2 penalty to all rolls
	Chapter 6 – Varauta Mecha, Equipment & Ships
Spiritia Gun Pod
Audio Defense System
“Vampire” Spiritia Headgear
Portable Spiritia Storage Cell
	Varauta Laser Pistol
	Varauta Carbine Laser Rifle
	Mecha and Vessels
	Varauta Mecha
AZ-130 Pantzerzorene
	COST: 838 CP (+56.7 CP for loaded gunpod and 2x spare clip; +717.6 CP for missiles)
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
	Notes: Varauta redesigned VA-14 Hunter.
Fz-109A Elgerzorene
	COST: 533 CP (+113.4 CP for 2x loaded gunpod and 4x spare clip; +280.8 CP for missiles)
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
	Notes: Varauta redesigned VA-14 Hunter.
Fz-109F Elgerzorene
	COST: 717 CP (+113.4 CP for 2x loaded gunpod and 4x spare clip; +717.6 CP for missiles)
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
	Notes: Varauta redesigned VA-14 Hunter.
FBz-99 Zaubergeran
	COST: 1690 CP (+806.1 CP for missiles)
	Mode		MV	Land MA	Fly MA
	Servo		Class	Kills	Spaces	Armor	SP	Kills
	Thrusters	Location	MA
	Sensors		Location	Kills	Sensors	Communications
	Weapon		Location	DMG	Range	WA	Kills	Shots	Notes
	Optional Systems
	Multipliers
	Notes: Varauta redesigned VAB-2D Wraith. This served as Gavil's personal fighter, although he had several.
		Varauta Capital Ships
Varauta Assault Cruiser
	COST: 1,875,898 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Varauta Standard Battleline Battleship
	COST: 1,391,296 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Varauta Fleet Flagship
	COST: 10,782,959 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Varauta Heavy Battroid Carrier
	COST: 915,296 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Varauta High-Speed Raiding Cruiser
	COST: 797,331 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Varauta Super-Sized Carrier
	COST: 768,345 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
Varauta Vanguard Frigate
	COST: 509,715 CP
	System			Kills	Range
	Weapon			Arc	DMG	Range		WA	Kills	Payload
	Mecha/Shuttle Compliment
	Optional Systems
	Bays
	Multipliers
	Chapter 7 – The Stellar Republic & The Inspection Army
The Ruins of the Republic
Campaign Ideas
	Option 1
	Option 2
	Appendix One – Zentraedi Language
		English Language			Zentraedi Language
                        
Document Text Contents
Page 1

Sourcebook 2
Protoculture

Page 2

About this book
This is the second sourcebook for Macross 2050. It contains more in depth

information about the Protoculture, Zentraedi, Protodeviln and Varauta.
For ease of reference, “Zentraedi” refers to the race as a whole, while Zentran and

Meltran will be used to refer specifically to the male and female forces, respectively.
Also, the Zentraedi in this book assume reference to the forces that have never contacted
Earth’s culture.

Chapters
Chapter 1 – They Were Protoculture
Chapter 2 – Zentraedi Series
Chapter 3 – Zentraedi Technology
Chapter 4 – Evil Series
Chapter 5 – Varauta Empire
Chapter 6 – Varauta Technology
Chapter 7 – The Stellar Republic & The Inspection Army
Appendix One – Zentraedi Language

Chapter 1 – They Were Protoculture
In 2008, scientist Aries Turner researches an ancient artifact pulled from the

ocean’s floor near the island of Mayan, in the South Pacific. She believes it was left by an
ancient race known as “Protoculture” who visited Earth thousands of years ago. After the
Boddole Zer fleet annihilates Earth, an ancient Protoculture ruins resurfaces from its
20,000-year rest on the ocean floor. The computer tells Hikaru and Misa that the
Protoculture altered the genetic structure of early humans to match their own, for the
purpose of colonization. During the ceasefire with the Boddole Zer fleet, the records on
Boddole Zer’s ship confirm this information. In 2045, on the planet Rax, an ancient
Protoculture city resurfaces in the middle of the ocean, and the Macross 7 fleet learns
more about the shared heritage of the Protoculture, Zentraedi and humans. Unfortunately
the ruins were completely destroyed by Glavil and Gavil before more can be learned. No
further investigation on the planet could be made after Gigile self-destructed, taking Rax
and Valgo with him.

A record left by the Protoculture in the ruins on planet GGT “Rax” read as:
“We are the highly intelligent beings who first developed a culture out of all lives in
space. We call ourselves Protoculture. We, the Protoculture, lived on a planet of greenery
and abundance. We established small settlements, gathered seeds, and lived in peace.
Later, we developed metal tools and farming implements. When we learned how to plow
the land, the number of our people multiplied, and we were divided into two groups.
Then the industry and commerce developed. Politics and economics became a part of life,
and there were exchanges among various fields. Time passed, and our people ventured
into space. There were two factions who were always in dispute. This battle extended all
across the galaxy. We personally polluted the culture we created. In order to fight against
each other, we developed our own soldiers, the Zentraedi. The weapons escalated, and
soon there were soldiers stronger than the Zentraedi, known as the Evil series. The battle
continued. The fighting was long, and seemed it would never end. Eventually, we were
destroyed by the Protodeviln.”

Page 75

Assault Module: 550m
Orbital Module: 740m

WIDTH: 800m
Assault Module: 550m
Orbital Module: 800m

LENGTH: 2700m
Assault Module: 1377m
Orbital Module: 1764m

WEIGHT: 100,300,000 tons
Assault Module: 18,000,000 tons
Orbital Module: 82,300,000 tons

CREW: 1200 personnel, 9860 soldiers with up to 2400 soldiers in stasis

Hull Class: MegaHeavy +
KILLS:

Assault Module: 2300
Orbital Module: 2900

ARMOR:
Assault Module: SP 100
Orbital Module: SP 100

SPACES:
Assault Module: 47
Orbital Module: 119

MA: 34 (Mach 3)
Turn: +11
Crew Grade: B (14 + 1d10)

System Kills Range
SL Communications 50 30,000 km
HS Sensors (excessive) 200 130,000 km

Weapon Arc DMG Range WA Kills Payload
Superheavy Laser (4/2) F 500K 6,437,376 +1 500 U

Warm Up 1
Light Laser (54/26) All 50K 123,597 +1 50 U
Missile Turret (12/96) All 12K 1272 +1 50 U

Long Range, Blast 2, Fires volleys of up to 10 per launcher
Torpedo Tube (36/4) F 50K 123,597 +1 50 U

Each torpedo takes 8K to destroy. Blast 5.
* The first number is the assault module while the second number is the orbital module.

Mecha/Shuttle Compliment
Regult Pod 310 / 1750
Regult Serauhaug 35 / 180
Regult Gluuhaug 20 / 75
Del Regult Scout 50 / 25
Glaug 15 / 50
Glaug Rocket Sled 3 / 15
Raulon-Ve 50 / 200
Nousjadeul-Ger 65 / 220
Quel-Quallie 3 / 2
Recovery Pods 2 / 4
Reentry Pods 2 / 8
Shuttlecraft 2 / 6
* Assault / Orbital section compliments

Page 76

Optional Systems
Hyperspace Communications Array, Subspace Mass Sensors, Self Destruct, Antigravity Drive
Separation Coordination System, Radar/Radio Interference Network, Bio-Scan Chamber
Life Support (1500 for 10 years)

Bays
Mecha: 5 / 22 bays (600 / 2,640 capacity)
Crew: 1 / 1 bays (12,100 / 12,100 capacity)
Cargo: 5 bays (30,250 ton capacity)
Medical Bay: 1 bay (1,210 capacity)
Repair Bay: none

Multipliers
Engines MA 34 (x1.1), Hyperspace (x1.0), Crew Grade B (x0.6)

Programme: As a fleet command battleship, it has been in use since the middle stages of the Galactic
Empire's Schism War. Flagship of Gorg Boddole Zer Main Fleet's109th Branch Fleet's 7th Aerial Armored
Division. Its primary strength is aerial assault, for it has a unique modular system composed of a bow
section which can separate for descending into a planet's atmosphere.

Quedol-Telvwo Carrier (LST)
COST: 1,221,022 CP
Manufacturer: Quedol-Telvwo 12587334th Zentraedi Fully-Automated Armory Planet

HEIGHT: 660m
WIDTH: 680m

Page 149

Remains/wreck - deganchaats
Report - erukelto
Right, absolute - dants
Roger, understood - esekesta
Same - talke
Scale, size, unit - Zugara
See/look - utomi
Send by hand - kerkas
Ship, place, location - dakan
Shock troops - kelgadras
Show/display - utomisukesu
Signal - erukeruzaan
Song - miizoon
Sound - zarn
Species/cause/source/kind/something- mena
Star - dalkaan
Stop/suspend/halt/cease functions - terunesuta
Strengthen/fortify - u:zalg
Tactical Scout Type Regult - Del Regult
That (over yonder) - dasu
That (and that) - talni
The - etto
These - teres
Think/consider - raskas
This (this except/other then) - tes
This - yakke
This (as for this) - yatto
To - toh
Too/also/as well/either/after all - fodantsu
To record - u-maltesto
Transmission - erukesto
Un-, non-, not, lack of,
the opposite off, back,
indicates the reverse of action - de
Understand - esekes
Unit/corps/squad - zugara
Use - teizu
Wait - uchima
War vessel - gadradakan
We - eck
We/us/our - zalg
Weapon, arms - gadra
What (and what/ with what) - yakku
What - et
What (emphasized) - udana
Win - gants

Page 150

With/both/but/moreover/besides/ - talni
Without - de:talni
Yes - sa
Yes - giltesta
Yes - utema

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